Brawl - Diddy Kong - Action - 0x35 CatchPull
Entry Script (Common)
- Subroutine(0x220e8)
- ChangeSubactionRestartFrame(CatchWait)
- AsyncWait(1.0)
- CreateInterrupt { interrupt_id: None, action: CatchWait, requirement: (ButtonTap) }
- PreviousInterruptAddRequirement(OnGround)
Exit Script (Common)
- if ((InternalConstantInt(CurrentAction) Equal scalar(57)))
- Subroutine(0x351c)